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Review: Slain – Back From Hell | Xbox One
I grew up gaming in the eighties and nineties, so I have put many hours into difficult titles such as Castlevania,...
Ian GarstangOctober 28, 2016 -
Review: Firewatch | Xbox One – An Emotional Walk In the Park
Firewatch made me feel so guilty for cheating on my in-game wife, I had trouble sleeping. Never in my gaming life...
Ian GarstangOctober 17, 2016 -
First Impressions: Mantis Burn Racing | Xbox One
When I first saw Mantis Burn Racing, I though it look like the love child of ‘Forza Motorsport’ and ‘Micro Machines’....
Ian GarstangOctober 12, 2016 -
Review: Oxenfree | Xbox One
It’s the age old adage: a group of teenagers go to a deserted island following stories of weirdness and are soon...
Ian GarstangJuly 5, 2016 -
First impressions: Prison Architect | Xbox One
It’s been a while since I played a management sim. After over dosing on theme parks, tiny towers and fallout shelters,...
Ian GarstangJuly 2, 2016 -
Indie Game Preview: 10 Second Ninja X | Xbox One
Having recently completed, Turn On, Oxenfree and Coffin Dodgers I had an indie game sized hole that needed filling. Thankfully, I...
Ian GarstangJune 23, 2016 -
Review: Turn On | Brainy Studios | Xbox One
Turn On is a puzzle platformer from the team at Brainy Studios. Turn On is their forth game and won the...
Ian GarstangJune 22, 2016 -
Developer Chat: Turn On | Xbox One
1. First things first, where did the studio name originate from? From the very beginning we decided to name our studio...
Ian GarstangMay 11, 2016 -
Game Awards 2015 – The Best Games of 2015
Best Use of Kinect Award: Blue Estate After being cruelly disowned by Daddy Xbox, the poor Kinect sensor saw a...
Ian GarstangJanuary 3, 2016 -
Developer Interview: Hello Neighbor
How well do you know your neighbor? That is the question that Dynamic Pixels want you to ask in their upcoming...
Ian GarstangSeptember 30, 2015 -
Interview: David Housden | Composer On Volume and Thomas Was Alone
David Housden is a BAFTA winning composer, producer, and sound designer for games, TV, and film. After his recent work on...
Ian GarstangSeptember 10, 2015 -
Review: Submerged | Xbox One
This game could have been so good! There are so many positives that are let down by one overarching issue. Submerged...
Ian GarstangSeptember 1, 2015 -
Review: Her Story | Steam | iPhone
I didn’t realise it, but I love a good ‘who-dunnit’. I have played a lot of Cluedo, watched my fair share...
Ian GarstangJuly 28, 2015 -
Review: Contrast | Xbox One
Set in 1920s Paris, the twisted reality of Contrast is lovingly crafted with theatres, cafes and even x-rated shows. However, the...
Ian GarstangMarch 31, 2015 -
Review: Sir, You Are Being Hunted | Steam
A brisk walk through the British countryside is certainly an experience. Lush green pastures, farms, rural villages and ancient stone circles...
Ian GarstangJanuary 28, 2015 -
Review: Gods Will Be Watching | Steam
The illusion of choice in video games is something that interests me a lot. When writing a story driven game, developers...
Ian GarstangJanuary 8, 2015 -
Gamescom 2014 Round Up | [email protected] | Part 2
The [email protected] montage showed 27 games coming to Xbox One, I have broken them down into two posts to give to...
Ian GarstangAugust 21, 2014 -
Gamescom 2014 Round Up | [email protected] | Part 1
The Tomb Raider news seemed to smack viewers in the face and sent them into a spin of confusion. As such,...
Ian GarstangAugust 19, 2014 -
Review: Gone Home | Mac | Steam
I have an overactive imagination at the best of times. As a child, I was like most people, in that a...
Ian GarstangJuly 26, 2014 -
Review: SteamWorld Dig | Steam
There seems to be a craze at the moment where small development companies are jumping on certain game styles until they...
Ian GarstangJuly 16, 2014
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